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Contact & bio
Elisabet M. Nilsson
Ankargatan 15, 211 17 Malmö, Sweden
+46 (0) 706 03 36 96
E-mail: elisabet.m.nilsson@gmail.com, elisabet.nilsson@mah.se
Twitter: elisabetmalmo
Skype: elisabet_m_nilsson
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RESEARCH INTEREST
Elisabet M. Nilsson is a computer game researcher, and holds a Ph.D. in Educational Sciences from the Faculty of Education and Society, Malmö University in Sweden. Her research interest concerns the relationships between social change and technological development, and how the introduction of new technologies and mediating tools evoke new patterns of behaviour and thinking. Two tendencies are important as a background to the work presented in her doctoral dissertation “Simulated ‘real’ worlds: Actions mediated through computer game play in science education” (Nilsson, 2010). Firstly, the rapidly increased use of digital media among young people. Secondly, the challenge digital media pose for education.In 2010 Nilsson started to work as a researcher at MEDEA Collaborative Media Initiative, Malmö University. MEDEA is a design led research centre with a long history of exploring platforms for participatory design practices, engaging the users in the innovation process to attain sustainable solutions. At MEDEA Nilsson has primarily been engaged in research projects exploring co-design oriented activities, user-driven innovation, and tools and methods to support collaborative learning. The majority of her projects have been conducted in real-world contexts applying, participatory design, and living labs methodologies.
The basic idea behind this living lab methodology is to set up labs where people from companies, organizations, public institutions and universities team up with citizens in order to experiment and create new products, services and new knowledge. Nilsson’s research activities are based on this methodological approach combined with approaches from her own field of expertise: educational sciences.
Field of specialization: educational sciences, educational technologies, participatory design practices, living lab methodologies, games and learning research, research process management, research methodologies.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - -POSITIONS/WORK
201303– Assistant professor: School of Arts and Communication, Malmö University
201301–02 Post Doc: Tama Art University, Tokyo, Japan
TOKYO Photo Diary
201209–12 Editor: Medea, Malmö University
201209–12 Assistant professor: Faculty of Technology and Society, Malmö University
201208-10 Lecturer: IT University of Copenhagen
201010–201208 Researcher: Medea, Malmö University
201204–201206 Assistant professor: School of Arts and Communication, Malmö University
201112–201203 Researcher: Urban Transition Øresund, School of Arts and Communication, Malmö University
201101–06 Process manager/developer: Unsworn Industries AB, Malmö, Sweden
201009 Visiting scholar: Excursion Costa Rica, Centro de Investigación y Docencia en Educación (CIDE) and UNA Virtual, Universidad Nacional, Heredia, Costa Rica
201007 Independent researcher: Exkursion Tokyo. “Serious gaming” på japanska? [Serious gaming in Japanese?], Tokyo, Japan
200509–201005 Ph.D. candidate: research theme “games and science learning”, Faculty of Education and Society, Malmö University
2007–08 Lecturer: digital media, computer games and learning courses, Halmstad University, Halmstad, Sweden
2003–2009 Producer/developer: R a k e t a, artist collective
2005 Producer: Seminar Computerspil i Øresundsregionen [Computer games in the Øresund region], Øresundsuniversitet, Copenhagen, Denmark
2005 Producer: DesignSport, School of Arts and Communication, Malmö University
2004 Concept developer, producer: Habitant – sound art installation, Urban Art Stories, Malmö
2004 Investigator: Konstfack, Institutionen för Animation och Animerad film, Eksjö, Stockholm
2004–06 Supervisor: game design student projects, School of Arts and Communication, Malmö University
200111–200401 Research project assistant: Flexibility in Learning, School of Arts and Communication, Malmö University
200108–200306 Editor: SHIFT lecture series, School of Arts and Communication, Malmö University
200108–200306 Assistant program leader, lecturer: Culture production (Master’s level), School of Arts and Communication, Malmö University
2001–04 Lecturer, supervisor, workshop leader: digital media/interaction design courses/workshops, School of Arts and Communication, Malmö University
2001 Developer, producer: The Wake Interactive, a piece of NetArt, exhibited at Future Cinema in Karlsruhe and Helsinki, Tokyo and Melbourne
199711–200103 Web communications consultant: Ericsson Internet Applications and Solutions, Stockholm, Sweden (full-time 1997–99, part-time 2000–01)
1995–96 Editorial assistant: Gourmet Magazine, Stockholm
EDUCATION
2010 Ph.D. in Educational Sciences, Dissertation: “Simulated ‘real’ worlds: Actions mediated through computer game play in science education”, Faculty of Education and Society, Malmö University, Sweden
2009 Visiting Ph.D. student (spring semester) at Massachusetts Institute of Technology (Professor Eric Klopfer’s lab), Cambridge, USA
2003 Postgraduate course in Fine Arts & New Media, Royal University College in Fine Arts, Stockholm, Sweden
2003 Convivio Summer School in Interaction Design, Rome, Italy
2001 Culture production (Master’s level), Thesis: “Kreativa digitala rum: Virtuella mötesplatser för samarbete” [Creative digital spaces – virtual meeting places for collaboration], School of Arts and Communication, Malmö University
1997 Computer science, and Spanish studies, Universidad de Deusto, Bilbao, Spain
1996 Computer science studies, Department of Informatics, Lund University, Lund, Sweden
1996 Business, and German studies, Universität-Gesamthochschule Paderborn, Germany
1996 Degree of Bachelor of Social Science in Communications, Thesis: “Internet – i medborgarnas tjänst?” [Internet – at the service of the public?], School of Education and Communication, Jönköping University, Sweden
1989–91 Technical high school, Kongahälla Gymnasium and Frölunda Gymnasium, Kungälv and Frölunda, Sweden
SELECTION OF PROJECTS
2012 Prototyping Futures, Medea, Malmö University
2012 Making Futures – Challenging Innovation, Medea,
Malmö University
2012 Making Futures – Marginal Notes on Innovation, Design and Democracy, Medea, Malmö University
2011–12 Arabic Game Jam, Medea, Malmö University
201112–201203 Urban Transition Øresund, School of Arts and Communication, Malmö University
2010–2011 Living Lab Fabriken, Medea, Malmö University
201007 Exkursion Tokyo. “Serious gaming” på japanska? [Serious gaming in Japanese?], Tokyo, Japan
2005–2010 Ph.D. student project “Simulated ‘real’ worlds”, Faculty of Education and Society, Malmö University
2003–2009 Selection of Raketa projects:
- Home Away Resort (2009), Copenhagen, Denmark
- r a k e t a resort (2007), Malmö, Sweden
- r a k e t a GOLD, Everything matters (2006), Los Angeles, USA
- What if we light up the house? – from Kaliningrad to Copenhagen (2005), Copenhagen
- What if we light up the house?” (2005), Kaliningrad, Russia
- Silver Rosa: Hanoi, Bangkok, Tokyo (2004), Asia
- Book of Questions (2004), Tokyo, Japan
- How long do you intend to stay? (2004), Chiang Mai, Thailand
- Nowhere Party|2003.10.29.30|00.00-02.40GMT (2003), www
- How long do you intend to stay? (2004), Stockholm, Sweden
2004 Habitant – sound art installation, Urban Art Stories, Malmö, Sweden
1991–93 Working and traveling in Austria, Italy, South-east Asia, and USA
TEACHING
201209–12 Course: Media Design Project, Media Software Design (MSc), School of Technology and Society, Malmö University
201208–10 Course: Introduction to interaction design, Digitale Medier og Design (BSc), IT University of Copenhagen
201204–06 Course: Forskning inom interaktionsdesign 2 [Research in interaction design 2], Interaction design (Bachelor’s level), School of Arts and Communication, Malmö University
200708–200801 Courses: Lek, spel och lärande i IKT-miljöer [Playing, gaming, and learning in ICT environments], Pedagogisk filosofi i IKT-miljöer [Educational philosophy in ICT environments], Sociopedagogik i IKT-miljöer [Socio pedagogics in ICT environments], Halmstad University, Halmstad, Sweden
2004–06 Supervising game design exam projects, Interaction Design (Bachelor’s level), School of Arts and Communication, Malmö University
200108–200306 Course: Digital media, Culture production (Master’s level), School of Arts and Communication, Malmö University
200108–200306 Various student workshops: digital media, and interaction design, School of Arts and Communication, Malmö University
200108–200306 Assistant program leader, Culture production (Master’s level), School of Arts and Communication, Malmö University
INDIVIDUAL AWARDS/GRANTS
2012 The JSPS Postdoctoral Fellowship, Japan Society for Promotion of Science, Tokyo, Japan
2010 Stipendium för studier av japanskt samhällsliv, Japanstiftelsen, Stockholm
2006 Awarded “Microsoft Research Female Academic All-Stars”, Serious Game Summit, Washington, USA